Rappa
Imaginary
Introduction

A peculiar girl who appears in Penacony like a flashbang at the darkest hour of night, identifying herself as a ninja and attributing everything in the world to "ninjutsu." She roams the dreamlands of the Mappou world, upholding justice with a singular focus on hunting down the villain known as Evil Ninja Osaru.

Rappa

Imaginary
Mage
★★★★★
SP 140
Base Stats
HP 1086
ATK 717
DEF 460
SPD 96
Taunt 75
CRIT Rate 5%
CRIT DMG 50%

HP, ATK, DEF between Lv.1 and max level are linearly interpolated.

Ascension Materials (cumulative)
  • Credit
    Credit ×308000
  • Chordal Mirage
    Chordal Mirage ×65
  • Dream Collection Component
    Dream Collection Component ×15
  • Dream Flow Valve
    Dream Flow Valve ×15
  • Dream Making Engine
    Dream Making Engine ×15

Skills

Ninjutsu: Rise Above Tumbles

Ninjutsu: Rise Above Tumbles

Basic ATK Single Target Max Lv 10

Deals minor Imaginary DMG to one designated enemy.

Deals Imaginary DMG equal to 140% of Rappa's ATK to one designated enemy.

Ningu: Demonbane Petalblade

Ningu: Demonbane Petalblade

Basic ATK Blast Max Lv 10

Deals minor Imaginary DMG to one designated enemy and minor Imaginary DMG to adjacent targets. Attacking enemies without Imaginary Weakness can also reduce their Toughness.

Deals minor Imaginary DMG to one designated enemy and minor Imaginary DMG to adjacent targets. Attacking enemies without Imaginary Weakness can also reduce their Toughness.

Ninja Strike: Rooted Resolute

Ninja Strike: Rooted Resolute

Skill AoE Max Lv 15

Deals Imaginary DMG to all enemies.

Deals Imaginary DMG equal to 150% of Rappa's ATK to all enemies.

Nindō Supreme: Aishiteru

Nindō Supreme: Aishiteru

Ultimate Enhance Max Lv 15

Enters the "Sealform" state, gains an extra turn, obtains 3 points of "Chroma Ink," and increases Weakness Break Efficiency and Break Effect. While in the "Sealform" state, gains Enhanced Basic ATK. After using Enhanced Basic ATK, consumes 1 point of "Chroma Ink." When "Chroma Ink" is depleted, exits the "Sealform" state.

Enters the "Sealform" state, immediately gains 1 extra turn, obtains 3 points of "Chroma Ink," and increases Weakness Break Efficiency by 50% and Break Effect by 40%. While in the "Sealform" state, Basic ATK is enhanced, and Skill and Ultimate cannot be used. After using Enhanced Basic ATK, consumes 1 point of "Chroma Ink." When "Chroma Ink" is depleted, exits the "Sealform" state.

Ninja Tech: Endurance Gauge

Ninja Tech: Endurance Gauge

Talent Enhance Max Lv 15

When the enemy target is Weakness Broken, Rappa gains 1 point of Charge. When launching the third hit of "Ningu: Demonbane Petalblade," additionally deals Imaginary Break DMG to all enemies. This DMG can ignore Weakness Type to reduce Toughness and consume all Charge, increasing the Break DMG multiplier and Toughness Reduction.

Each time the enemy target is Weakness Broken, Rappa gains 1 point of Charge, up to a max of 10 points of Charge. When Rappa next launches the third hit of "Ningu: Demonbane Petalblade," additionally deals Break DMG equal to 75% of Rappa's Imaginary Break DMG to all enemies. This DMG can ignore Weakness Type to reduce 2 Toughness, consuming all Charge. Each point of Charge increases the Break DMG multiplier by 63% and increases the Toughness Reduction that can ignore Weakness Type by 1. When Breaking Weakness, triggers the Imaginary Weakness Break effect.

Ninja Dash: By Leaps and Bounds

Ninja Dash: By Leaps and Bounds

Technique Enhance Max Lv 1

Enters the "Graffiti" state. Moves forward rapidly for a set distance and attacks any enemies touched. After entering combat via attacking enemies, deals Toughness Reduction regardless of Weakness Type and Imaginary Break DMG to each enemy target and deals Imaginary Break DMG to their adjacent targets. At the same time, this unit regenerates Energy.

After using Technique, enters the "Graffiti" state for 20 seconds. While in the "Graffiti" state, moves forward rapidly for a set distance and attacks any enemies touched. During the rapid movement, can block all enemies' attacks. Using an attack in the "Graffiti" state can end the state's duration early. After entering combat via attacking enemies, deals 30 Toughness Reduction regardless of Weakness Type and Break DMG equal to 200% of Rappa's Imaginary Break DMG to each enemy target, and deals Break DMG equal to 180% of Rappa's Imaginary Break DMG to adjacent targets. At the same time, this unit regenerates 10 Energy.