Ashveil
Thunder
Introduction

Director of the Ashen Detective Agency. Driven by righteousness, he accepts all kinds of detective commissions and collaborates with his assistant Narrator on cases.

Ashveil

Thunder
Rogue
★★★★★
SP 150
Base Stats
HP 853
ATK 776
DEF 388
SPD 106
Taunt 75
CRIT Rate 5%
CRIT DMG 50%

HP, ATK, DEF between Lv.1 and max level are linearly interpolated.

Ascension Materials (cumulative)
  • Credit
    Credit ×308000
  • Thunder Strum
    Thunder Strum ×65
  • Whimsy Wax
    Whimsy Wax ×15
  • Dreamweave Steel
    Dreamweave Steel ×15
  • Lucid Awl
    Lucid Awl ×15

Skills

Talons: Inculcate Decorum

Talons: Inculcate Decorum

Basic ATK Single Target Max Lv 10

Deals minor Lightning DMG to one designated enemy.

Deals Lightning DMG equal to 140% of Ashveil's ATK to one designated enemy.

Flog: Smite Evil

Flog: Smite Evil

Skill Single Target Max Lv 15

Makes one designated enemy become the "Bait," dealing massive Lightning DMG to them. If the target is already the "Bait," additionally deals minor Lightning DMG to them, and recovers #5[i] Skill Point(s). When the "Bait" exists on the field, all enemies' DEF gets reduced.

Makes one designated enemy become the "Bait," dealing it Lightning DMG equal to 250% of Ashveil's ATK. If the target is already the "Bait," additionally deals it Lightning DMG equal to 125% of Ashveil's ATK, and recovers 1 Skill Point(s). When the "Bait" exists on the field, all enemies' DEF gets reduced by 50%. When there is no "Bait" on the field, Ashveil immediately makes the enemy target with the lowest HP on the field become the "Bait." The "Bait" state only takes effect on the most recently applied target.

Banquet: Insatiable Appetite

Banquet: Insatiable Appetite

Ultimate Single Target Max Lv 15

Makes one designated enemy become the "Bait," dealing massive Lightning DMG to them. Then, immediately launches against the "Bait" 1 instance of enhanced Talent's Follow-Up ATK. And Ashveil gains Charge. This enhanced Talent's Follow-Up ATK does not consume Charge. Whenever "Gluttony" reaches #3[i] stack(s) or more, consumes #3[i] stack(s) of "Gluttony" to additionally deal massive Lightning DMG. And when this instance of Follow-Up ATK deals a killing blow to the target, it will continue to deal DMG to a new "Bait". This triggers until "Gluttony" becomes lower than #3[i] stack(s).

Makes one designated enemy become the "Bait," dealing it Lightning DMG equal to 500% of Ashveil's ATK. Then, immediately launches 1 instance of enhanced Talent's Follow-Up ATK against the "Bait." And Ashveil gains 3 Charge. This enhanced Talent's Follow-Up ATK does not consume Charge. Whenever "Gluttony" reaches 4 stack(s) or more, consumes 4 stack(s) of "Gluttony" to additionally deal 1 instance of Lightning DMG equal to 250% of Ashveil's ATK. And when this instance of Follow-Up ATK deals a killing blow to the target, it will continue to deal DMG to a new "Bait." This triggers until "Gluttony" becomes lower than 4 stack(s). If all enemy targets currently on the field have been dealt killing blows, the enhanced Talent's Follow-Up ATK will immediately end.

Rancor: Enmity Reprisal

Rancor: Enmity Reprisal

Talent Single Target Max Lv 15

After the "Bait" gets attacked by other ally targets, Ashveil regenerates a fixed amount of Energy, then consumes Charge to launch Follow-Up ATK against the "Bait," dealing massive Lightning DMG. Afterwards, gains #5[i] stack(s) of "Gluttony."

Ashveil has an initial Charge of 2 and can hold up to a max of 3. After the "Bait" gets attacked by other ally targets, Ashveil regenerates a fixed amount of 8 Energy, then consumes 1 Charge to launch Follow-Up ATK against the "Bait," dealing Lightning DMG equal to 250% of Ashveil's ATK. Afterwards, gains 2 stack(s) of "Gluttony," which can stack up to 12.

Devour: O Loathsome Hand

Devour: O Loathsome Hand

Technique Impair Max Lv 1

Inflicts Daze on enemies within a set area. After entering combat via attacking a Dazed enemy, deals minor Lightning DMG to all enemies, and grants Ashveil #3[i] Charge.

After using Technique, inflicts Daze on enemies within a set area for 10 second(s). Dazed enemies will not actively attack ally targets. When entering combat via actively attacking a Dazed enemy, deals Lightning DMG to all enemies equal to 100% of Ashveil's ATK, and grants Ashveil 1 Charge.