Anaxa
Wind
Introduction

The Chrysos Heir of the Grove of Epiphany. One of the Seven Sages and the founder of Nousporism. Called by others as the "blasphemer" due to his insistence that humans and gods are the same. He miraculously survived the calamity at the Grove and the Coreflame of the Reason Titan currently resides within his body.

Anaxa

Wind
Mage
★★★★★
SP 140
Base Stats
HP 970
ATK 756
DEF 557
SPD 97
Taunt 75
CRIT Rate 5%
CRIT DMG 50%

HP, ATK, DEF between Lv.1 and max level are linearly interpolated.

Ascension Materials (cumulative)
  • Credit
    Credit ×308000
  • A Glass of the Besotted Era
    A Glass of the Besotted Era ×65
  • Ethereal Omen
    Ethereal Omen ×15
  • Echoing Wail
    Echoing Wail ×15
  • Eternal Lament
    Eternal Lament ×15

Skills

Pain, Brews Truth

Pain, Brews Truth

Basic ATK Single Target Max Lv 10

Deals minor Wind DMG to one enemy.

Deals Wind DMG equal to 140% of Anaxa's ATK to one designated enemy.

Fractal, Exiles Fallacy

Fractal, Exiles Fallacy

Skill Bounce Max Lv 15

Deals minor Wind DMG to one enemy and Bounces 5 times in total, prioritizing Bouncing to targets that have not been hit. The more enemy targets on the battlefield, the higher the DMG.

Deals Wind DMG equal to 88% of Anaxa's ATK to one designated enemy and additionally deals 4 instance(s) of DMG. Each instance of DMG deals Wind DMG equal to 88% of Anaxa's ATK to one random enemy, prioritizing Bouncing to enemy targets that have not been hit by this instance of Skill. When used, for each attackable enemy on the field, this Skill has its DMG dealt increased by 20%.

Sprouting Life Sculpts Earth

Sprouting Life Sculpts Earth

Ultimate AoE Max Lv 15

Inflicts "Sublimation" on all enemies and deals Wind DMG. In the "Sublimation" state, targets will be simultaneously inflicted with 7 types of Weaknesses, and can't take action if they do not have Control RES.

Inflicts the "Sublimation" state on all enemies, then deals Wind DMG equal to 200% of Anaxa's ATK to all enemies. In the "Sublimation" state, the targets will be simultaneously inflicted with Physical, Fire, Ice, Lightning, Wind, Quantum, and Imaginary Weaknesses, lasting until the start of the targets' turn. If the targets do not have Control RES, they are unable to take action in the "Sublimation" state.

Tetrad Wisdom Reigns Thrice

Tetrad Wisdom Reigns Thrice

Talent Impair Max Lv 15

After hitting enemy targets, inflicts 1 random Weakness. Enemies whose Weaknesses reach 5 get inflicted with "Qualitative Disclosure." Anaxa deals increased DMG to targets in the "Qualitative Disclosure" state. After Anaxa uses Basic ATK or Skill on them, unleashes 1 additional instance of Skill without consumption.

Each time Anaxa lands 1 hit on enemy targets, inflicts 1 Weakness of a random Type to the targets, lasting for 3 turn(s), with priority to the Weakness Type that the target doesn't already possess. While Anaxa is on the field, inflicts the "Qualitative Disclosure" state on enemy targets that have at least 5 different Types of Weaknesses. Anaxa deals 36% increased DMG to targets afflicted with the "Qualitative Disclosure" state. In addition, after using Basic ATK or Skill on them, unleashes 1 additional instance of Skill on the targets. This additional Skill does not consume any Skill Points and cannot trigger this effect again. If the target has been defeated before the additional Skill is used, it will be cast on one random enemy instead.

Prism of the Pupil

Prism of the Pupil

Technique Impair Max Lv 1

Inflicts the Terrified state on the surrounding enemies. Attacking a Terrified enemy will always be considered as entering battle via Weakness, and applies 1 Weakness of the attacker's Type to all enemies.

After using Technique, inflicts the Terrified state on enemies in a set area. Terrified enemies will flee in a direction away from Anaxa for 10 second(s). When allies enter combat via actively attacking a Terrified enemy, it will always be considered as entering battle via attacking a Weakness. After entering battle, Anaxa applies 1 Weakness of the attacker's Type to every enemy target, lasting for 3 turn(s).